Puzzle Paradigm

Ideas come and go but the ones that stick with you tend to make an impression. One idea has gone from student project to hobby project and each time it’s reborn subtle changes expand the prototypes. I’m actively working on getting a demo put together with approximately a dozen levels and highlighting a number of different puzzle mechanics, but doing so alongside a professional game development career is slow. I appreciate your patience and can’t wait to show off where it goes next.